The Void Ones

Arkhelios Dragon

Harbinger of the Void

Arkhelios Dragon

The Void Ones • Cosmic Entity

Arkhelios Dragon

A cosmic dragon who commands through disruption. Arkhelios drains energy, forces discards, and deploys ancient dragons that dominate through overwhelming presence.

“What is freedom worth if you spend it suffering?”

Void Crown Obsidian Spires
T · Tactics
4
S · Skill
2
R · Resilience
4
M · Mysticism
4
Shield: 35 Energy: 5 Traps: 4

Hero Ability

Void Command

Opponent loses 2 Energy and discards 1 card. Cooldown: 3 turns.

Cooldown: 2 turns

Allies 13

Wyvern

Ally · draconic

Wyvern

Cost 1 · ATK 2 · HP 2

On play: Deal 3 damage. If opponent has fewer than 4 cards in hand, deal 5 instead.

Zilant

Ally · draconic

Zilant

Cost 2 · ATK 2 · HP 3

On play: Deal 5 damage. Opponent loses 1 Energy. If they have 0 Energy, draw 1.

Fafnir

Ally · draconic

Fafnir

Cost 2 · ATK 1 · HP 3

On play: +2 Energy. Draw 1. While on field: your Actions cost 1 less (min 1).

Vritra

Ally · draconic

Vritra

Cost 2 · ATK 2 · HP 3

On play: Opponent discards 1. If they discarded an Action, deal 5 damage.

Ao Guang

Ally · draconic

Ao Guang

Cost 3 · ATK 2 · HP 4

On play: Deal 6 damage and restore 6 Shield. If you control another Draconic ally, draw 1.

Ryujin

Ally · draconic

Ryujin

Cost 3 · ATK 1 · HP 5

On play: Restore 10 Shield and draw 1. While on field: reduce incoming damage to your Shield by 3.

Apep

Ally · draconic

Apep

Cost 3 · ATK 3 · HP 3

On play: Deal 8 damage. Opponent loses 2 Energy. If opponent has 0 Energy after, deal 5 more.

Hydra

Ally · draconic

Hydra

Cost 4 · ATK 3 · HP 5

On play: Deal 5 damage to up to 2 enemy allies. If any are destroyed, draw 1 per destroyed.

Zmey Gorynych

Ally · draconic

Zmey Gorynych

Cost 4 · ATK 4 · HP 4

On play: Deal 12 damage. If you played an Action this turn, also opponent discards 1.

Tiamat

Ally · draconic

Tiamat

Cost 4 · ATK 2 · HP 6

On play: Deal 5 AoE to all enemy allies. Restore 8 Shield. While on field: +1 Energy.

Nidhogg

Ally · draconic

Nidhogg

Cost 5 · ATK 4 · HP 5

On play: Deal 14 damage. Banish 1 card from opponent's discard. If banished card was an Ally, draw 1.

Bahamut

Ally · draconic

Bahamut

Cost 5 · ATK 3 · HP 7

On play: Restore 15 Shield. Draw 2. All your Draconic allies gain +2 ATK this turn.

Ouroboros

Ally · draconic

Ouroboros

Cost 6 · ATK 5 · HP 8

On play: Deal 15 damage and restore 15 Shield. When destroyed: return to your hand at +2 cost (once per game).

Actions 13

Void Pulse

Action · Void Strike

Void Pulse

Cost 2

Deal 15 damage. If opponent has fewer than 4 cards in hand, deal 20 instead.

Shadow Draw

Action · Rift Surge

Shadow Draw

Cost 2

Draw 3. If you control a Draconic ally, +1 Energy.

Dark Mend

Action · Dark Rite

Dark Mend

Cost 2

Restore 18 Shield. Draw 1. If your Shield was below 15, restore 25 instead.

Rift Tear

Action · Void Strike

Rift Tear

Cost 3

Deal 22 damage. Opponent loses 2 Energy. If they have 0 Energy after, draw 1.

Void Shield

Action · Dark Rite

Void Shield

Cost 3

Restore 22 Shield. Until end of turn, Shield cannot drop below 1.

Cosmic Drain

Action · Rift Surge

Cosmic Drain

Cost 3

Opponent loses 3 Energy. Deal 10 damage. If opponent discarded a card this turn, draw 1.

Reality Fracture

Action · Void Strike

Reality Fracture

Cost 3

Deal 20 damage. Opponent discards 1. If they discarded a Trap, deal 8 bonus damage.

Nebula Burst

Action · Void Strike

Nebula Burst

Cost 4

Deal 28 damage. If opponent Shield is below 20, deal 35 instead.

Dragon's Authority

Action · Dragon Roar

Dragon's Authority

Cost 4

Deal 8 AoE to all enemy allies. Deal 10 damage to opponent Shield. Draw 1.

Void Absorption

Action · Dark Rite

Void Absorption

Cost 5

Deal 20 damage and restore Shield equal to damage dealt. If you control a Draconic ally, draw 1.

Ascension Rite

Action · Dragon Roar

Ascension Rite

Cost 5

Deal 35 damage. Restore 15 Shield. All your Draconic allies gain +2 ATK this turn.

World Ender

Action · Dragon Roar

World Ender

Cost 6

Deal 50 damage. Opponent discards 2. If you control 2+ Draconic allies, restore 15 Shield.

Oblivion

Action · Dragon Roar

Oblivion

Cost 7

Deal 60 damage. Restore 30 Shield. Banish 2 cards from opponent's discard. Draw 2.

Traps 13

Void Snare

Trap · reaction

Void Snare

Cost 1

When opponent plays an Action: Deal 6 damage. If you control a Draconic ally, deal 9 instead.

Shadow Bind

Trap · reaction

Shadow Bind

Cost 1

Opponent loses 2 Energy. If they played 2+ cards this turn, they lose 3 instead.

Void Echo

Trap · reaction

Void Echo

Cost 1

When opponent plays a card: Draw 1. If you have 5+ cards in hand, gain +1 Energy instead.

Rift Shield

Trap · reaction

Rift Shield

Cost 2

When you take damage: Restore 10 Shield and draw 1.

Nebula Trap

Trap · reaction

Nebula Trap

Cost 2

When opponent summons an Ally: Deal 8 damage to it and 4 to opponent Shield.

Dark Ward

Trap · reaction

Dark Ward

Cost 2

When opponent plays an Action: Negate its effect. You gain +1 Energy. Banish this Trap.

Dragon Scale

Trap · reaction

Dragon Scale

Cost 2

When you take damage: Reduce it by 35%. If reduced damage was 10+, also draw 1.

Void Drain

Trap · reaction

Void Drain

Cost 2

Deal 5 damage. Opponent discards 1. If they discarded an Ally, deal 5 more.

Obsidian Ward

Trap · persistent

Obsidian Ward

Cost 3

While set: end of each turn restore 5 Shield. When you take 20+ damage in one hit, trigger and restore 15 Shield.

Rift Closure

Trap · reaction

Rift Closure

Cost 3

When opponent plays an Action: Copy its damage and deal it back at 50% value. Draw 1.

Serpent Coil

Trap · reaction

Serpent Coil

Cost 2

When opponent summons an Ally: Reduce its ATK by 2 and HP by 3. Opponent loses 1 Energy.

Abyssal Anchor

Trap · reaction

Abyssal Anchor

Cost 2

When opponent plays an Action: Opponent loses 2 Energy. Deal 5 damage.

Cosmic Collapse

Trap · instant

Cosmic Collapse

Cost 5

Deal 30 damage. Restore 20 Shield. If you control 2+ Draconic allies, draw 2.

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